Every beat below measured between 130 to 149 BPM off the audio, with the exact drop point marked.
In the last 28 days (Aug 26 to Sep 23, 2026), 11264 rappers ran 58251 sessions
in this band and 29% went all 16 bars.
Why this tempo band matters
This is the tempo band of drill, trap, grime and phonk. The surprise in our logs: survival here is 29% over 58251 sessions in the last 28 days, practically level with the 30% of the slow band. The crowd self-selects: newcomers warm up slow, and the players who stay here came prepared. Per beat, finishes run 12% to 86%, so pick by the number, not the cover.
One number, two feels. Almost everything here is written in double-time: your foot taps 70 while the grid says 140. The snare lands on beat 3 of the half-time count. If you count the fast number you will rap at hat speed and burn out by bar 9; count the slow one and the pocket opens up.
Treat this page as boss fights, not warm-ups. Pick a beat whose finish rate is not the lowest on the page, run it after your 90 BPM warm-up, and log out when your bars start slurring. Two clean runs beat ten sloppy ones.
The 140 BPM shelf, by style
Sorted by real player counts inside each style. Tap a cover to hear the beat from the drop.
Not if you count it right. Almost everything in this band is double-time: felt as 70, with the snare on beat 3. Rapped at hat speed, yes, it is too fast for mortals.
What styles sit at 140 BPM?
Drill, trap and grime cluster here, plus most phonk. The list below groups the band by style.
Why do I always fail around bar 9 on fast beats?
Breath debt. At this tempo you cannot improvise every bar; you need two bar punches with planned breaths. The runs that die here die on breath and planning, not on BPM: survival in this band is 29%, level with the slow one.